Its a static ability that produces an additional fight damage step. a creature with first strike will deal its fight harm before a creature it doesn't. This frequently results in the other animal dying before it gets an opportunity to strike.
Allen attacks with a Mindsparker, which Nate after that blocks with a Canyon Minotaur. Usually the 2 animals would kill one another while they have sufficient capacity to deal lethal damage. However, because Mindsparker has actually first-strike, it's going to deal its damage very first, that may kill the Minotaur before it deals its damage.
- 702.7a. First strike is a fixed capability that modifies the guidelines for the fight harm action.
- 702.7b. If one attacking or blocking animal has actually first strike or two fold hit as the combat harm action begins, the only real creatures that assign fight harm for the reason that action are the ones with first-strike or dual attack. After that step, in place of proceeding into the end of combat step, the phase gets a second combat harm step. The only creatures that assign fight damage for the reason that action would be the continuing to be attackers and blockers which had neither first strike nor two fold strike while the first fight harm step began, plus the staying attackers and blockers that actually have double attack. After that step, the period continues on end of combat action.
- 702.7c. Giving first strike to a creature without it after fight harm has already been dealt in the first combat damage action wont prevent that animal from assigning fight damage in the second fight harm step. Eliminating first-strike from a creature after it offers already dealt fight damage in the first combat harm step wont allow it to also assign fight damage when you look at the second combat damage step (unless the animal has dual strike).
- 702.7d. Multiple instances of first strike on a single animal tend to be redundant.